EQ (or equal) is a fundamental part of dance music production. This lesson will be analyzed using equations for solving some common problems of production.
If the individual parts in a piece of dance music, it becomes very obvious to the human ear, when the specific key frequencies lie in the sound spectrum. Basslines can have high concentrations of low frequencies at the end of 60 Hz, while the other impactor typically have the presence at 1.6 kHz. Attack glitter is 8-12 kHz region, which is a range not normally occupied bass. Convinced that the instruments do not overlap in their frequency is crucial for the production of balanced soundscape.
Exposure frequency
Parts that have certain frequencies can cause serious problems when mixed. Usually referred to as “frequency masking ‘, this may lead to the sounds lose their structure and the introduction of unwanted amplification.
In order to effectively combat the undesirable side effects of frequency masking is to use an equalizer in the band from the problem of frequencies from one or more documents. This will cut out a place in the sound frequency spectrum, which may be occupied by other parts.
A typical example of frequency masking, when the instrument bass and drum overlap beat. It is not uncommon for two such components, as do the low frequencies, which may cause problems when they played together. If this problem can be solved by changing the programming notes, the degree of the equation can be applied. Decrease Bassline approximately 60 Hz using Cut equal frequencies could interfere with a barrel of masked bass around 60 Hz in the mix.
Using the equalizer can thus help to achieve greater balance in the Sonic Music Productions, as each instrument is given its own space of existence in the frequency spectrum.